First bit of Gameplay is done.

Just picture the tree colored blocks, you can left click on one, and the one above it will fall down. That is the basis of the gameplay for the new game I have been working on.

It a fairly standard physic puzzle game currently, but I hope it turns out to be more than a clone.

I will be taking concepts from Untitled (using the color wheel in a game) as well as a style inspired by minimalist artists.

When you first start the game, and select a level you will be prompted to choose a goal color (the blocks you need to save) You will have to choose the color before you can begin to solve the puzzle. Of course the color you select will modify the score.

I’m not really sure what colors will be used, I know red, green, blue, yellow, violet, and orange will be used, as well as black/gray. I’m not sure if I want to use even more colors.

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